GSL 93: Mayday Games

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In Games in Schools and Libraries 93 Donald Dennis and Daniel Peterson of Mayday Games talk about the appeal of family games and how they make a good core to a collection, giving it a good foundation to grow from. 

Also, why shouldn't you just fill up your library game collection with your favorite games? 

Daniel Peterson

Daniel Peterson

Daniel Peterson
Daniel on Facebook
 

Mayday Games
@maydaygames 

 

 

Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

The ideas expressed by libraries included in the podcast are not expressly endorsed by the Georgetown County Library System. 

Posted on March 2, 2018 and filed under Game Company.

GSL 92: Hub Games

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In Games in Schools and Libraries episode 92 Michael Fox of Hub Games joins Donald Dennis and Kathleen Mercury to talk about how Hub Games would fit into schools and libraries. 

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Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

The ideas expressed by libraries included in the podcast are not expressly endorsed by the Georgetown County Library System. 

Posted on February 16, 2018 and filed under Game Company.

GSL 91: RTC John Aromando

In this episode of the Games in Schools and Libraries podcast we bring our our first Libraries / Ready to Code Cohort guest. John Aromando from the Hartford County Library joins Donald to talk about bringing coding activities into the library.

Hartford Public Library https://www.hplct.org/
johnaromando@hotmail.com  

http://www.ala.org/tools/readytocode 
http://www.ala.org/news/press-releases/2017/10/ala-announces-500000-first-time-grants-develop-coding-programs-libraries-

Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com


The ideas expressed by libraries included in the podcast are not expressly endorsed by the Ready to Code project, the Hartford County Library System or the Georgetown County Library System. 

Posted on February 9, 2018 and filed under Libraries Ready to Code.

GSL 90: SCARAB 2018

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In Games in Schools and Libraries episode 90 Donald  Dennis and Stephanie Frey talk about their experiences taking gaming on the road. Over the course of SCARAB 2018, in Columbia SC, Stephanie ran more than 120 people through escape rooms and Donald ran a wide variety of RPGs. The pair also competed in the RPG Pharaoh's Challenge, taking first and second place for Game Mastering excellence.

As you can tell it was a long weekend, and they really hadn't recovered when they recorded this episode. 

You should be able to hear reviews of the Georgetown County Library Escape Rooms on the Swarmcast over the next few weeks. SwarmCastPodcast.com


Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

Our Catan the Big Game session from ShushCon 2017

Our Catan the Big Game session from ShushCon 2017

Posted on January 20, 2018 and filed under Conventions.

GSL 89: Ctrl, Alt, Decode

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In Games in Schools and Libraries episode 89 Donald and Stephanie talk about what they've been doing in their library for the Libraries Ready to Code grant, and reflect on related programs they had offered their patrons before they'd even applied for the grant. 


RTC Activities

  • Escape Room Design
  • Board Game Design
  • CS First
  • Video Game Design
  • Web Site Design
  • Game Instruction 
  • Magic the Gathering
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Game Reviews 
Some games that focus on teaching principles of coding and computational thought, games that teach themselves to the players as you play, and a few games all about the art. 

  • //Code On the Brink
  • //Code Rover Control
  • //Code Robot Repair
  • Mechs & Minions
  • Fear 
  • Fortress
  • Flee
  • Fog of Love
  • Code Names Marvel
  • Code Names Disney
  • Muse

Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

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GSL 88: Computational Thinking

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In Games in Schools and Libraries episode 88 Geoff Englestein joins Donald Dennis & Kathleen Mercury to talk about Computational Thinking and tabletop games. (This Episode was also posted to the On Board Games feed as OBG 278.)

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Some of the Games/puzzles mentioned

  • Robo Rally
  • //CODE, On the Brink, Rover Control, Robot Repair,
  • Major General Duel of Time
  • River Dragons
  • Codemaster
  • Robot Turtles
  • Code Monkey Island

Article Referenced Collaborative strategic board games as a site for
distributed computational thinking

Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

GSL 87: Philosophy Through Game Design

In Games in Schools and Libraries episode 87 Jessey Wright joins Kathleen Mercury to talk about his experiences teaching philosophy through game design. 

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Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Email us: schoolsandlibraries@gmail.com

Posted on December 15, 2017 .

GSL 85: Games and Speech Therapy

In Games in Schools and Libraries 85 John duBois joins Kathleen Mercury to talk about using games as part of Speech Therapy.  

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John duBoise
Twitter @JohnduBois
Blog: Obfuscated Objective  

 

 

Speech Sounds Games
Apples to Apples

Receptive Language Games
Backseat Drawing
Brick Party

Expressive Language Games
Snake Oil
Once apon a time
Rory's Story Cubes
Storytelling cards
Animal Upon Animal with Expanding Expressions Kit

Social Language Games
Dixit
In a Pickle

Other games mentioned
Fiasco
The Quiet Year

Posted on December 2, 2017 .

GSL 84: Grandmother Fish

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In Games in Schools and Libraries 84 Jonathan Tweet joins Donald Dennis to discuss evolution science activities for schools and libraries. 

http://www.grandmotherfish.com/ 
https://www.facebook.com/grandmotherfish/
@GrandmotherFish 

Grandmother Fish: a child’s first book of Evolution is a story time activity book which engages a young child’s imagination with sounds and motions that imitate animals, in particular our direct ancestors.

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Clades is an animal-matching game based on evolutionary relationships.

https://www.kickstarter.com/projects/1849623603/clades-the-evolutionary-card-game

The Games in Schools and Libraries podcasts and blogs are produced by Inverse Genius in association with the Georgetown County Library System
Email us: schoolsandlibraries@gmail.com
Music by Ian Sovine

Posted on November 24, 2017 .

GSL 83: Social Media and Soliciting Free Games

In Games in Schools and Libraries Donald Dennis and Jenn Bartlett, of the Manchester Public Library, talk about utilizing social media and soliciting free games. 

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 00:42 Social Media Discussion

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30:40 ShushCon Ad!


32:29 Soliciting Donations

Donald and Jenn talk about soliciting donations from publishers who may be experiencing fatigue from the librarians asking for free games. 

Companies Discussed

 

The Games in Schools and Libraries podcasts and blogs are produced by Inverse Genius in association with the Georgetown County Library System
Email us: schoolsandlibraries@gmail.com
Music by Ian Sovine

Posted on November 17, 2017 .

GSL 82: Hearthstone

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In Games in Schools and Libraries episode 82 Donald Dennis and Stephanie Frey talk about utilizing Hearthstone in the Library. 

They cover the basics of the game, Fireside Gatherings,  Arena, Solo Adventures, Daily Quests, and deck building.

Power Creep in Hearthstone - Extra Credits

Future Proofing Your Design - Looking at Hearthstone and Planning Ahead - Extra Credits

 

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The Games in Schools and Libraries podcasts and blogs are produced by Inverse Genius in association with the Georgetown County Library System
Email us: schoolsandlibraries@gmail.com
Music by Ian Sovine

Posted on November 10, 2017 and filed under Video Games.